Skin Studio
Paint on the texture and see the result on a rotating model. Supports the outer layer, classic and slim arms, and legacy 64x32 skins.
Outer layer
Every body part has a second area in the atlas for hats, jackets, sleeves and trouser legs. Pixels left empty stay transparent.
Classic or slim
Classic arms are 4 pixels wide, slim arms are 3. The texture is the same; only the way the game maps it onto the model changes.
Stays on your device
The editor runs entirely in your browser. Uploaded skins are never sent to a server, and downloads come straight from the page.